მოგესალმებით, კეთილი იყოს თქვენი მობრძანება, ვიმედოვნებ ჩვენი აქტიური წევრი იქნები, ჩვენს ფორუმი 2012 წლიდან მოდის, წლების განმავლობაში დაგროვილი ლინკები ხშირ შემთხვევაში მკვდარი იქნება, მაგრამ ჩვენს საიტზე ხელს ნუ ჩაიქნევ , შემოდი და შენც მიიღე მონაწილება მის შექმნაში. მადლობა.
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Year: December 2012 Author: John Sharp Publisher: Microsoft Press ISBN: 978-0-7356-6801-0 Language: English Format: PDF Quality: Initially, computer (eBook) Interactive table of contents: Yes Number of pages: 848 Description: Teach yourself how to build applications with Microsoft Visual C # 2012 and Visual Studio ® 2012-one step at a time. Ideal for those with fundamental programming skills, this tutorial provides practical, learn-by-doing exercises for mastering core C # language features and creating working applications and components for Windows ®. Discover how to: • Work with variables, non-reserved identifiers, statements, operators, and methods • Use the new application models provided by Windows 8 and the Windows Runtime • Create interfaces and define abstract classes • Manage errors and exception handling • Use collection classes • Work with databases by using DataBinding with the Entity Framework • Respond to user input and gestures; gather input from devices and other sources • Handle events arising from multiple sources • Develop your first Windows 8 apps Introducing Microsoft Visual C# and Microsoft Visual Studio 2012 Chapter 1 : Welcome to C# Beginning Programming with the Visual Studio 2012 Environment Writing Your First Program Using Namespaces Creating a Graphical Application Summary Chapter 1 Quick Reference Chapter 2 : Working with Variables, Operators, and Expressions Understanding Statements Using Identifiers Using Variables Working with Primitive Data Types Using Arithmetic Operators Incrementing and Decrementing Variables Declaring Implicitly Typed Local Variables Summary Chapter 2 Quick Reference Chapter 3 : Writing Methods and Applying Scope Creating Methods Applying Scope Writing Methods Using Optional Parameters and Named Arguments Summary Chapter 3 Quick Reference Chapter 4 : Using Decision Statements Declaring Boolean Variables Using Boolean Operators Using if Statements to Make Decisions Using switch Statements Summary Chapter 4 Quick Reference Chapter 5 : Using Compound Assignment and Iteration Statements Using Compound Assignment Operators Writing while Statements Writing for Statements Writing do Statements Summary Chapter 5 Quick Reference Chapter 6 : Managing Errors and Exceptions Coping with Errors Trying Code and Catching Exceptions Using Checked and Unchecked Integer Arithmetic Throwing Exceptions Using a finally Block Summary Chapter 6 Quick Reference Understanding the C# Object Model Chapter 7 : Creating and Managing Classes and Objects Understanding Classification The Purpose of Encapsulation Defining and Using a Class Controlling Accessibility Understanding static Methods and Data Summary Chapter 7 Quick Reference Chapter 8 : Understanding Values and References Copying Value Type Variables and Classes Understanding Null Values and Nullable Types Using ref and out Parameters How Computer Memory Is Organized The System.Object Class Boxing Unboxing Casting Data Safely Summary Chapter 8 Quick Reference Chapter 9 : Creating Value Types with Enumerations and Structures Working with Enumerations Working with Structures Summary Chapter 9 Quick Reference Chapter 10 : Using Arrays Declaring and Creating an Array Populating and Using an Array Copying Arrays Using Multidimensional Arrays Summary Chapter 10 Quick Reference Chapter 11 : Understanding Parameter Arrays Overloading: A Recap Using Array Arguments Comparing Parameter Arrays and Optional Parameters Summary Chapter 11 Quick Reference Chapter 12 : Working with Inheritance What Is Inheritance? Using Inheritance Understanding Extension Methods Summary Chapter 12 Quick Reference Chapter 13 : Creating Interfaces and Defining Abstract Classes Understanding Interfaces Abstract Classes Sealed Classes Summary Chapter 13 Quick Reference Chapter 14 : Using Garbage Collection and Resource Management The Life and Times of an Object Resource Management Implementing Exception-Safe Disposal Summary Chapter 14 Quick Reference Defining Extensible Types with C# Chapter 15 : Implementing Properties to Access Fields Implementing Encapsulation by Using Methods What Are Properties? Understanding the Property Restrictions Declaring Interface Properties Generating Automatic Properties Initializing Objects by Using Properties Summary Chapter 15 Quick Reference Chapter 16 : Using Indexers What Is an Indexer? Indexers in Interfaces Using Indexers in a Windows Application Summary Chapter 16 Quick Reference Chapter 17 : Introducing Generics The Problem with the object Type The Generics Solution Creating a Generic Class Creating a Generic Method Variance and Generic Interfaces Summary Chapter 17 Quick Reference Chapter 18 : Using Collections What Are Collection Classes? Using Collection Initializers The Find Methods, Predicates, and Lambda Expressions Comparing Arrays and Collections Summary Chapter 18 Quick Reference Chapter 19 : Enumerating Collections Enumerating the Elements in a Collection Implementing an Enumerator by Using an Iterator Summary Chapter 19 Quick Reference Chapter 20 : Decoupling Application Logic and Handling Events Understanding Delegates Lambda Expressions and Delegates Enabling Notifications with Events Understanding User Interface Events Summary Chapter 20 Quick Reference Chapter 21: Querying In-Memory Data by Using Query Expressions What Is Language-Integrated Query? Using LINQ in a C# Application Summary Chapter 21 Quick Reference Chapter 22 : Operator Overloading Understanding Operators Understanding Compound Assignment Evaluation Declaring Increment and Decrement Operators Comparing Operators in Structures and Classes Defining Operator Pairs Implementing Operators Understanding Conversion Operators Summary Chapter 22 Quick Reference Building Professional Windows 8 Applications with C# Chapter 23 : Improving Throughput by Using Tasks Why Perform Multitasking by Using Parallel Processing? Implementing Multitasking with the .NET Framework Canceling Tasks and Handling Exceptions Summary Chapter 23 Quick Reference Chapter 24 : Improving Response Time by Performing Asynchronous Operations Implementing Asynchronous Methods Using PLINQ to Parallelize Declarative Data Access Synchronizing Concurrent Access to Data Summary Quick Reference Chapter 25 : Implementing the User Interface for a Windows Store App What Is a Windows Store App? Using the Blank App Template to Build a Windows Store App Summary Chapter 25 Quick Reference Chapter 26 : Displaying and Searching for Data in a Windows Store App Implementing the Model-View-ViewModel Pattern Windows 8 Contracts Summary Chapter 26 Quick Reference Chapter 27 : Accessing a Remote Database in a Windows Store App Retrieving Data from a Database Inserting, Updating, and Deleting Data in a Database Summary Chapter 27 Quick Reference Appendix : About the Author :download: